1/23/2024 0 Comments World of warships aim assist linkIt may look like they're stopped stuck at the border, but they will slide sideways in the direction at which their bow is pointing towards and if they just hit the mapborder, they can slide quite fast before the engine reduction penalty kicks in. I'd say it's less about the ingame assist as much as it is you not aiming quite as well as you think you do. I have no problems with the issues you're describing. I would like to disable all this stuff, so that my shots fall where my cursor is, but so far i haven´t found anywhere how to remove it. But the game keeps ranging my guns at the spot where the DD was when i take the shot, not the spot where i think he will be. Because they are so fast, you have to predict where they are going to be. But if i fire at the target behind the one that is selected, my shots fall short, even though i am aiming at the water line.Īnd the worst offender is trying to hit DDs. If i happen to fire at the ship that the game has targeted, all is well. Other example, i have 2 ships on my screen, sitting close to each other. But if you do, your shots go waaay wide, and you need several salvos to pinpoint the right spot where to shoot. Common sense would dictate, that since he is not moving (his engines are running, but he doesn´t move), you should just shoot under the smoke stacks. For example, when my target hits the map border, its a real pain in the proverbial neck to hit him. How do i get rid of the game´s silly range assist? I find it does more harm than good.
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